1List

A reminder app for a brain that drops things.

The name is the promise: there is one list, and it sorts itself into the things that come back and the things that stay quiet.

No projects, no folders, no contexts, no priorities.

Three lists that look identical, and three headings that carry the whole meaning.

A reminder that cannot be dismissed into nothing.

An ordinary notification dies the moment it is swiped away, usually while hands are wet or a meeting is starting, and the intention is gone for good.

Here a reminder has no dismiss. It can be finished, started, moved, or withdrawn, and every one of those is an explicit act. Swiping achieves nothing.

That is the entire product. Everything else is restraint.

Two classes, and only two.

Non-negotiable means it comes back. Nice to have means it is silent and costs nothing to keep.

There is no third class, no priority levels, no importance score. Levels are a taxonomy that has to be maintained and lied to, and the middle rungs are never true.

Everything lands in nice to have. Promotion is the only decision the app ever asks for, and it is never asked at capture. It happens later, at the moment the thing actually matters.

It never keeps score.

No snooze counters. No elapsed time. No "overdue". No streaks, badges, scores, or completion rates. A thing that has been moved twenty times looks exactly like a thing that has been moved once.

Guilt produces avoidance, and an app that is avoided reminds of nothing.

The app may describe what it will do, and never what you did.

One field. Type, enter, gone.

No project picker, no priority, no required date. Every question asked at capture is a chance to lose the thought.

A leading ! makes it non-negotiable. Dates are read from the text, in English and German alike: in 3 days tomorrow friday 9 at 17:00 every monday morgen übermorgen jeden montag

What was understood is shown before the entry is committed, with a way to keep the words and drop the date. The reading is always visible and always reversible. No model, no service call.

Quiet by design.

Anything that performs urgency gets muted within a week. Persistence and volume are different properties, and only persistence is wanted.

Nothing interrupts. No modal, no takeover, no full-screen alarm, no colour flood. A reminder comes back at the same flat interval on day one and day forty, with no escalation and no growing loudness.

A recurring item never stacks. Coming back from two weeks away gives you one card, not twelve.

It reminds you where you are.

The reminders run on the server. If reminders stopped when the laptop lid closes, the product would not exist. The web app and the terminal are views over the same list, and capture is one API call from a hotkey, a shell command or a script.

What it leaves out.

No projects, areas or folders. No priority levels. No required due dates. No subtasks. No streaks or gamification. No inbox zero, the pool is meant to be large and unread. No AI in the capture path. No daily review ritual.

It works correctly after being ignored for a month.